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Real image |
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In optics, a real image is a representation of an object (source) in which the perceived location is actually a point of convergence of the rays of light that make up the image. If a screen is placed in the plane of a real image the image will generally become visible on the screen. Examples of real images include the image seen on a cinema screen (the source being the projector), the image produced on a detector in the rear of a camera, and the image produced on a human retina (the latter two pass light through an internal convex lens).
Real rays of light are always represented by full, solid lines; perceived or extrapolated rays of light are represented by dashed lines. A real image occurs where rays converge, whereas a virtual image occurs where rays only appear to converge.
Real images can be produced by concave mirrors and converging lenses.
When we look into a convex mirror or see through a concave lens, what we see is not a real image. This image, which appears to be on other side of the lens or mirror plane, is known as a virtual image.
A real image is exemplified by a science toy/demonstration called "Mirage" which consists of two facing parabolic mirrors. One faces up, the other faces down one with a hole at its center. A real image of an object at the apex of the lower mirror appears just above the hole in the upper mirror.[1]